Sol Invictus

Welcome to the campaign!

Ape Escape

Howdy, this is where I’ll write up quick logs of the events in Sol Invictus!

So far we’ve had one session where we learned about the world of Eclipse Phase, discussed the type of game we thought we’d like to play, and roughed out some character concepts. Next session should see the stats and stories of the PC’s finalised and the game begin!

Currently the game looks like this:

Modus Operandi: Investigation/straight up crime.
Theme: Exploration of self/transhumanism/ethics.
Setting: Beginning on the Aoraki Cluster, and going where the winds take us.
Player Characters: Semi-amnesiac uplifts and a human waking up indebted to the kind of people you don’t want to owe anything.



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